Written collaboratively by Ariele and Elizabeth.
A list of software and other resources used for current and future development of HEIMARMENE: Closing Night.
Project Management
- Miro
- For collecting everything in one central online whiteboard for all team members
- For brainstorming and design thinking
- For collecting playtest feedback and organising it
- Trello
- For separating tasks into subtasks and planning out phases of development
- Asana
- To set up task lists and turn them into Gantt charts for timeline management
Design
- Notion
- For creating internal design documents
- For presenting external documentation
- Google Sheets
- For storing card data
- For calculating internal game system and resource economies for balancing
- For organising playtest data to show balance
- Figma
- For creating card designs from Google Sheets data
Art
Playtesting
Marketing